package control;

import model.objects.IAnimateMainActor;

public interface IControlGame {
	public void startGame();

	public void pauseGame();

	public void resumeGame();

	public void stopGame();

	public void nextGame();

	public void moveBoatLeft();

	public void moveBoatRight();

	public void throwHook();
	
	public void gameRender();

	public void changeStateMusic();

	public void checkLevel(int score, int life,int level);

	public void heightScore();

	public char getStateGame();

	public IAnimateMainActor getBoat();

}
